![]() If you can find it some six hunderd pages back. Yeah the campaign is one of the topic's i complained about. Well I don't like Hard games particularly when Im' dicovering a bunch of rules and mechanisms, so I'm not even sure that I should restart again and this time at Hard. I suppose it's players mass that push games be similar in stuff that majority of players are looking for. Chivalrous Intentions, largely balanced unit expansion pack. I prefer the mood of AoW3 than of Engless Legend, Warlock 2 and FELH, but I have the feeling to play the variations of the same game which is tedious. ago These are essential mods that are not totally imbalanced. The problem is so many similar game now only have skirmish and almost none have an interesting AI. So all you have to do is load the last win auto-save, and you'll be back in the mission briefing for the next scenario. ![]() ![]() The game makes an autosave upon winning each and every campaign scenario. Originally posted by Dorok:Ok thank you, frankly beginning of the discovery campaign at normal feels like what you describe for easy.īut I wonder if I'll restart again the campaign, anyway I'm starting realizing it's more a skirmish game than a campaign game, and the campaign is just a guided skirmish.įor me AoW1 was more a campaign game and I admit it's what I was expected (never playerd AoW2 and more). Changing the difficulty level in the campaign is not at all hard, if you don't mind restarting. ![]()
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